SECRET ORIGINS: PART 1
Batman and Superman team up to deal with an alien invasion, and a telepathic
message leads the duo to a military base housing future ally J'onn J'onzz.
SECRET ORIGINS: PART 2
With the nation's warheads disarmed by Superman after a peace initiative, the
heroes rally to stop nocturnal alien invaders from blocking out the sun.
SECRET ORIGINS: PART 3
The heroes are captured by the Martians just as their leader, Imperium, arrives.
After vanquishing the invasion, they decide to officially join forces as the
Justice League.
IN BLACKEST NIGHT: PART 1
Green Lantern is brought up on charges of genocide and is forced to attend an
intergalactic trial courtesy of the Manhunters.
IN BLACKEST NIGHT: PART 2
Suspecting a railroad job, the League digs deeper into the charges against the
Lantern. When the Guardians of the Universe arrive, the Manhunters' true
motivation is revealed.
THE ENEMY BELOW: PART 1
The team encounters an agitated Aquaman while trying to rescue a submarine crew.
His opinion of surface dwellers doesn't improve after an attempted assassination
by Deadshot.
THE ENEMY BELOW: PART 2
The team is captured after helping Aquaman stop an underwater coup by his
half-brother, Orm. Struggling to free himself and his son from death, Aquaman
sacrifices his own hand.
PARADISE LOST: PART 1
Wonder Woman returns to Paradise Island after ab abrupt exit, only to find the
Amazons turned to stone. Sorcerer Felix Faust demands three mystical artifacts
as the ransom.
PARADISE LOST: PART 2
While helping Wonder Woman liberate her island, the League discovers Faust is
attempting to free hades and open a portal to tartarus, a pit of souls.
WAR WORLD: PART 1
While handling an asteroid in space, Superman and J'onn J'onzz are captured and
banished to Warworld, a planet where combatants are forced to duel to the death.
WAR WORLD: PART 2
Fight promoter and new contestant Mongul instructs Superman to throw the fight
against him, or he'll destroy the enslaved Draaga's home planet.
THE BRAVE AND THE BOLD: PART 1
Gorilla Grodd uses a mind-control device to obtain isotopes that will help
destroy Gorilla City. To that end, he enlists Flash to oppose the Green Lantern.
THE BRAVE AND THE BOLD: PART 2
Central City is under the rule of Grodd, who plans on attacking Gorilla City
with missiles. As Flash confronts the maniacal ape the team races to stop the
destruction.
FURY: PART 1
The Justice League must battle a fanatic Amazon scheming to kill all of male
humanity.
FURY: PART 2
With the male heroes suffering from Aresia's bio-weapon, the female Justice
Leaguers race to stop their foe before she can contaminate the entire planet.
LEGENDS: PART 1
Several Leaguers are flung into another dimension populated with Green Lantern's
childhood comic book heroes, the Justice Guild.
LEGENDS: PART 2
Still trapped in an alternate dimension, the Leaguers help the Justice Guild
wage war against the Injustice Guild. But the secret behind this reality
threatens to erase them all.
INJUSTICE FOR ALL: PART 1
Arrested and terminally ill, Lex Luthor breaks out of prison to assemble a team
of supervillains to help him destroy the Justice League.
INJUSTICE FOR ALL: PART 2
His illness treated by Ultra-Humanite, Luthor pressures his cadre of
super-villains to combat the League. While captured, Batman exploits the greed
of the group to his advantage.
A KNIGHT OF SHADOWS: PART 1
The League joins with Etrigan the Demon to battle Morgan Le Fay's scheme of
world conquest for her son.
A KNIGHT OF SHADOWS: PART 2
The diabolical Le Fays finally obtain the Stone and plan to use it to revert
England back to Medieval Times; Wonder Woman resists the advantage of Harv
Hickman-just before he is turned into a parasite.
METAMORPHOSIS: PART 1
Green Lantern's friend is transformed into a monstrous elemental shape-shifter
by his jealous employer and is tricked into thinking Green Lantern is
responsible.
METAMORPHOSIS: PART 2
A confused Mason/Metamorpho is finally convinced the League is there to help
him. Together they race to head off the newly transformed Stagg before he kills
Mason's fianc-his own daughter.
THE SAVAGE TIME: PART 1
The Justice League go back in time to World War II to prevent the immortal
Vandal Savage from using future technology to change history.
THE SAVAGE TIME: PART 2
Mired in World War II, the Leaguers discover that Vandal Savage has usurped
Hitler and is getting technology from his future self, setting the stage for his
eventual rule.
THE SAVAGE TIME: PART 3
With the help of Sgt. Rock, the League races to stop Savage's plans to invade
the U.S. with warplanes and forever alter the course of world history.
TWILIGHT PART 1
The Justice League is forced to ally with Darkseid against an enemy powerful
enough to threaten both Earth and Apokolips.
TWILIGHT PART 2
The League are forced to battle both Darkseid and Brainiac, while Wonder Woman
and Batman seek the aid of Orion, son of Darkseid.
TABULA RASA PART 1
Lex Luthor, on the run from the League, reactivates an old LexCorp project to
stop the League - an android that can duplicate the powers of anyone it sees.
TABULA RASA PART 2
Even Superman is unable to defeat the android once it duplicates all of the
League's powers. Only with the aid of J'onn, suffering a crisis of faith when he
is overwhelmed by humanity's pettiness during a telepathic scan, can they turn
Amazo against Lex.
ONLY A DREAM PART 1
The Justice League must deal with a prison break, unaware that prisoner John Dee
is using the distraction to gain access to an experimental ESP machine and gain
the power to manipulate dreams.
ONLY A DREAM PART 2
Four of the Leaguers are trapped in their dreams by Dr. Destiny - only J'onn and
Batman can rescue them...if they don't fall asleep first.
MAID OF HONOR PART 1
Batman and Wonder Woman find themselves enmeshed in the schemes of Vandal Savage
to take over the small country of Kasnia and use its space program to blackmail
the world.
MAID OF HONOR PART 2
Batman and Wonder Woman move against Kasnia to prevent Vandal Savage from
terrorizing the world with his orbital rail gun.
HEARTS AND MINDS PART 1
John Stewart leaves on a mission to help his fellow Green Lanterns overthrow a
intergalactic dictator with strange powers.
HEARTS AND MINDS PART 2
Despero's followers attack and John is forced to use a gun when his ring becomes
useless due to Despero's mental tampering. While John, Katma, and Hawkgirl are
captured, J'onn, Kilowog, and Flash must try to deactivate the mystic flames and
deprive Despero of his power.
A BETTER WORLD PART 1
The Justice Lords, an alternate version of the League from a different
dimension, capture their counterparts and plan to bring their own brand of
justice to the new Earth.
A BETTER WORLD PART 2
The Justice League must escape from their imprisonment at the hands of the
Justice Lords and defeat their counterparts with the help of an unlikely ally.
ECLIPSED PART 1
A strange gemstone possesses all who touch it, turning them to evil...including
Wonder Woman.
ECLIPSED PART 2
The League discover the secret behind the "Black Heart" gem, but everyone except
the Flash is possessed, and he must save the day before the sun is destroyed.
THE TERROR BEYOND PART 1
After Aquaman frees Solomon Grundy, Hawkgirl and the Justice League are
convinced that the Lord of Atlantis has gone rogue. But when the trail leads
them to the mysterious Dr. Fate, they discover there is more to this strange
partnership than meets the eye.
THE TERROR BEYOND PART 2
With the initial ritual destroyed, the League, Fate, and Grundy must travel into
the dimension of the Old Ones while Aquaman fights the invaders in the Earth
realm.
SECRET SOCIETY PART 1
Gorilla Grodd brings together a powerful team of villains, welding them together
into a close-knit group. Meanwhile the League is plagued by its own internal
problems and non-cooperation, leaving them vulnerable to attack.
SECRET SOCIETY PART 2
The Secret Society take advantage of the League's break-up to bring them down
until only Green Lantern remains to free his comrades. When he falls as well
everything looks hopeless.
HEREAFTER PART 1
After Superman makes the ultimate sacrifice to save his fellow heroes, the
Justice League and rest of the grieving planet must learn to live in a world
without Superman.
HEREAFTER PART 2
Superman finds himself on a devastated future Earth with the man responsible -
Vandal Savage.
WILD CARDS PART 1
In the ultimate reality show, the Joker pits the Justice League against the
clock and against the Royal Flush Gang as the Justice League races to find and
disarm all the bombs he's planted along the Strip in Las Vegas.
WILD CARDS PART 2
The League manage to defuse the Joker's bombs and defeat the four active members
of the Royal Flush Gang...but the Joker has an Ace in the hole as he executes
his real master plan.
COMFORT AND JOY
In this one-part episode, the Justice Leaguers go their separate ways to
celebrate the holiday season. After saving a distant planet, the League returns
in time for Christmas. Clark and J'onn visit Smallville for a Kent family
Christmas, Green Lantern and Hawkgirl have a snowball fight and visit an alien
bar while comparing holiday traditions, and the Flash and Ultra-Humanite have a
season's fight and are forced to ally together to save orphans' toys.
STARCROSSED PART 1
The Thangarians, Hawkgirl's people, arrive on Earth to aid them against the
menace of the Gordanians. But all is not what it seems.
STARCROSSED PART 2
The League manage to escape and take refuge at Wayne Manor, while the
Thanagarians scout the planet for them and realize their master plan for Earth.
STARCROSSED PART 3
The League defeats the squad of hawkmen sent to kill them at the Batcave, but
must now figure out how to stop the activation of the hypergate before it
destroys Earth.
INITIATION
The Justice League reforms in a new satellite headquarters and adds a new
expanded roster of members. They then recruit Green Arrow to aid Green Lantern,
Captain Atom, and Supergirl in defeating a nuclear monster in China.
FOR THE MAN WHO HAS EVERYTHING
Batman and Wonder Woman deliver presents to Superman at the Fortress of Solitude
for his birthday, but find he's been immobilized by a special "gift" courtesy of
the world-conquering Mongul.
KID STUFF
When Mordred banishes all adults into Limbo, Superman, Batman, Wonder Woman and
Green Lantern must make a deal with his mother Morgaine to transform into
8-year-olds in a desperate attempt to defeat the boy-wizard.
HAWK AND DOVE
Two superhero brothers, Dove (a pacifist) and Hawk (an aggressive fighter), join
Wonder Woman to stop a civil war in Kaznia, but it turns out that the war is
being instigated by the Greek god Ares as part of his plan to spread misery and
conflict.
THIS LITTLE PIGGY
Batman turns to Zatanna for help to defeat the evil sorceress Circe and save a
transformed teammate.
FEARFUL SYMMETRY
When Supergirl is plagued by disturbing dreams, she turns to Green Arrow and The
Question for help, but they soon learn that she may not be dreaming after all.
THE GREATEST STORY NEVER TOLD
While the sorcerer Mordru invades Metropolis and the League must attack en masse
to stop him, gloryhound and erstwhile superhero Booster Gold ends up "crowd
control" and does some world-saving of his own.
THE RETURN
After the power-asborbing android Amazo destroys the home planet of the
Guardians of the Universe, the League must intercept him before he reaches Earth
and achieves his goal: murdering the recently reformed Lex Luthor.
ULTIMATUM
A new team of heroes, the Ultimen, help the Justice League defeat fire monsters
that are attacking an oil rig. But the Ultimen soon discover that a dark secret
lies at the heart of their origins and their sponsorship and turn against the
League.
DARK HEART
When nanotech-based alien robots land in the American southwest and overwhelm
the League, only the Atom, a microscopic super hero, can defeat them.
WAKE THE DEAD
Solomon Grundy rises from the grave as a mindless berserker, and when the
Justice League can't stop him, they turn to a reluctant Hawkgirl for assistance.
THE ONCE AND FUTURE THING: WEIRD WESTERN TALES PART 1
Batman, Wonder Woman, and Green Lantern chase a time-travelling thief into the
past and team up with some local "superheroes" of the era to deal with an outlaw
who has used the thief's futuristic technology to take over an Old West town.
THE ONCE AND FUTURE THING: TIME, WARPED PART 2
In pursuit of a time-travelling thief, Batman, Green Lantern, and Wonder Woman
arrive in a futuristic Gotham City twisted horribly awry by alterations to the
timestream, and must join forces with the future Batman and the Justice League
Unlimited.
THE CAT AND THE CANARY
Black Canary asks Green Arrow to help save her mentor, Wildcat, from an
underground super-powered fight club known as Meta-Brawl.
THE TIES THAT BIND
When escape artist and superhero Mr. Miracle can't get help from the rest of the
League, the Flash volunteers to help him break out a special prisoner from an
inescapable prison on Darkseid's homeworld of Apokolips.
THE DOOMSDAY SANCTION
While Batman investigates the Cadmus conspiracy headed by Amanda Waller,
Superman battles a resurrected Doomsday in the heart of a volcano.
TASK FORCE X
Four incarcerated villains are released from prison by Cadmus to undertake an
impossible mission: steal a powerful mystic artifact from the JLU Watchtower
under the noses of the League.
THE BALANCE
When Felix Faust escapes the magical mirror in which he was imprisoned by Tala,
Wonder Woman and Hawkgirl must go to Tartarus where Faust has overthrown Lord
Hades and claimed the place as his own.
DOUBLE DATE
Green Arrow and Black Canary must stop the Question and the Huntress from
killing organized crime lord Steven Mandragora.
CLASH
Captain Marvel, the World's Mightiest Mortal, joins the Justice League as Lex
Luthor initiates a new plot.
HUNTER'S MOON
When Shayera, Vigilante, and Vixen respond to a deep space distress call,
they're led into a deadly trap.
QUESTION AUTHORITY
While investigating Cadmus, the Question discovers a secret that threatens to
shake the very foundations of the Justice League.
FLASHPOINT
After an unexpected battle, Superman considers declaring war on Cadmus.
PANIC IN THE SKY PART 1
When the founding members surrender to the government, the remaining League
members fight to survive Cadmus' ultimate attack on the team.
DIVIDED WE FALL PART 2
When most of the Justice League is unavailable, the League's deadliest enemies
emerge to take advantage of the chaos.
EPILOGUE
Sixty-five years in the future, the history of the Justice League is the key to
Batman's darkest secret...and Terry McGinnis' final destiny.
I AM LEGION
Lex Luthor is rescued from prison by a new villainous organization - the Legion
of Doom!
SHADOW OF THE HAWK
Batman doesn't like the looks of Carter Hall, Shayara's new boyfriend, when he
learns that Carter Hall has connections to Thanagar.
CHAOS AT THE EARTH'S CORE
Green Lantern's team of Stargirl, S.T.R.I.P.E., and Supergirl are diverted to
Skartaris, a fantastic world beneath the Earth's surface, where they meet a new
hero, The Warlord.
TO ANOTHER SHORE
Wonder Woman learns of a plot to steal the powers of the 3,000 year-old corpse
of The Viking Prince.
FLASH AND SUBSTANCE
The Flash must handle an onslaught of super-villains during the opening of a
museum in his honor, and Batman and Orion lend a hand.
DEAD RECKONING
The League comes to the aid of Boston Brand, the ghost of a deceased circus
acrobat, who needs their help in recovering the souls of members of a monastic
order.
PATRIOT ACT
Green Arrow must lead a team of non-powered superheroes against a berserk
super-soldier attacking Metropolis.
THE GREAT BRAIN ROBBERY
While the League uses magic to try to tap into Grodd's location based on Flash's
previous contact with the villain, Luthor uses science to try to tap into
Grodd's mind for information on Brainiac...and the resulting confluence causes
the two to switch bodies.
GRUDGE MATCH
Roulette returns with a new version of Metabrawl...and plans to use the Justice
League to boost her ratings.
FAR FROM HOME
Supergirl is abducted to the 31st century to aid a futuristic group of
super-heroes...and where it is destined she will never return.
ANCIENT HISTORY
The Hawkman and Shadow Thief (from "Shadow of the Hawk") return and the secret
behind both their existences is finally revealed.
ALIVE! PART1
Lex Luthor searches for the remains of Brainiac in distant space by using the
Secret Society. What awaits them in the far reaches of space?
DESTROYER PART 2
Darkseid is back from the grave and has revenge on his mind with Superman as his
target. Darkseid brings the armies of Apokolips to destroy the Earth and all of
Earth's super-powered meet the attack. The end looks bleak but the world's
salvation comes from an unexpected hero.