Ability:
Innately or through training, are masters of handling and wielding weapons
Limitations:
- May only be able to use certain types of weapons
- May learn only how to wield the weapon perfectly, not in any particular style
- User may only know the general usage of the weapon, not any side effects
- May require a degree of training or exposure
- May take time to achieve mastery
Variations:
- Toy Weapon Proficiency
- Melee Weapon Proficiency
- Bladed Weapon Proficiency
- Double-Sided Weapon Proficiency
- Peak Human Archery
- Explosive Proficiency
- Peak Human Gunmanship
- Throwing Weapon Proficiency

